After an elaborative lecture by Mark Cerny, we finally got a glimpse to the Sony PlayStation 5 specs. The original lecture was cancelled and was explained using a live-stream.
We shall breakdown the specs and give you a glimpse of the hardware technical details.
x86-64-AMD Ryzen™ “Zen 2”
8 Cores / 16 Threads
Variable frequency, up to 3.5 GHz
AMD Radeon™ RDNA 2-based graphics engine
Ray Tracing Acceleration
Variable frequency, up to 2.23 GHz (10.3 TFLOPS)
5.5GB/s Read Bandwidth (Raw)
Ultra HD Blu-ray™, up to 100GB/disc
Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)
“Tempest” 3D AudioTech
According to the PlayStation blog, the PlayStation 5 would definitely give you an extreme gaming experience where players would be able to stream assets into PS5 games at an incredibly fast rate, so PS5 play experiences can be seamless and dynamic, with near-instantaneous fast travel through large game worlds.
PS5 also introduces the new capabilities with PS5’s custom GPU. The Additional GPU will allow high resolution in games, with a capability to render objects much more accurately, and with heightened realism. Water, glass, light refraction, a character’s hair and so on, will look even more realistic.
PS5 has also been confirmed to support the backwards compatibility feature, that is the PS5 would be able to play any games that were compatible with the PS4. With around 4000 exclusive games on PS4, this would support gamers who loved the earlier games.
PS5 looks to be an extreme gaming machine but it seems like the Microsoft Xbox Series X clocks in a little higher across the board.